The popular Frostfall survival mod introduces survival elements like cold and camping into the game, which has an inadvertently interesting effect on combat. Other mods made combat interesting in indirect ways. RELATED: Avowed Should Learn One Lesson From The Witcher 3 Having to plan for specific encounters rather than just hack away at enemy health bars would go a long way towards making Avowed’s combat feel more organic and exciting. For example, Draugr were given resistance to poison and disease but a weakness to axes. Mods like Know Your Enemy also gave different NPCs particular strengths and weaknesses. The mod also improved upon enemy AI, making them run away if they were low on health, or keep their distance and take cover if they were a mage or an archer. The mod gave Skyrim’s enemies access to the same vanilla perks as a player of their class and level, giving mages, for example, the ability to dual cast spells as well as take on perks from the destruction and conjuration trees. Mods like Skyrim Revamped – Complete Enemy Overhaul went a long way towards improving this and in ways that Avowed could likely learn from. First, NPCs did not respond very naturally to combat, which made thinking ahead and attempting to be tactical almost impossible in the game, at least using real-world logic. Skyrim’s melee combat in particular had a few big problems.