The surprising success of that first release prompted a sequel soon after, adding vehicles and weapon progression. For those that didn’t grow up in the early 2000s, Star Wars Battlefront started back in 2004 as a third-person shooter built around capturing points to deplete your enemy of reinforcements. The Battlefront franchise has a relatively storied history. Business and politics aside, is this game worth playing, or did that controversy accidentally save us from a bad game in a loved franchise? I’m more here because, at the heart of this, a bunch of developers and designers poured countless hours into a video game, and I want to review that product. It was a whole thing, but I’m not here to review controversy (10/10, great work, internet). Suddenly, Battlefront was no longer about a new Star Wars game it was about the greed and exploitation used by big game companies on unsuspecting fans. Perhaps it was doomed to fail from the beginning, but even so, most didn’t expect the firestorm of anger from fans once the multiplayer progression system saw the light of day. It’s a game so steeped in hopes and high expectations that there was almost no way it could accomplish what the developers set out to do with this new entry to the Battlefront franchise.
Star Wars Battlefront 2 is a game full of passion and reverence for the source material.